Guidelines
General Rules and Regulations
By registering and participating in the International Computing Olympiad ("Competition") presented by Qubits, participants agree to follow the rules outlined below:
​
1. Team Structure:
-
Each team may consist of a maximum of three (3) members, along with one (1) mentor. Individual participants are also welcome to compete, but they, too, will require a mentor to guide them through the competition.
-
The mentor (parent, teacher, or guardian) is responsible for completing the registration form on behalf of the team and submitting the registration for the Competition.
2. Registration:
-
Every team must register through the official competition platform by the specified deadline by paying an amount of 50 USD. Late registrations will not be accepted.
-
Each team can only submit one project for the competition. A participant cannot participate in multiple teams.
3. Team Composition:
-
Age Group: All team members must be in the same age group as defined by the Competition guidelines.
-
Individual Participation: A participant can be a part of only one team. Students can compete individually or form a team of up to 3 (three) members. Individual participants will represent themselves, while teams will collaborate to showcase their collective skills.
-
Team Member Change Policy: Participants can easily make changes to their team members by following a simple process through their login ID on the Qubits platform. Please note that team changes can be made only until the submission of the project. After that, no further modifications will be allowed.
4. Role of Mentors:
-
Mentors (parent, teacher, or guardian) are allowed to provide guidance and advice to the team.
-
Mentors are not allowed to directly contribute to coding, project development, or any part of the project creation process. Mentors must refrain from doing the work for the participants.
-
Participants are responsible for finding and selecting their own mentors.
5. Project Requirements:
-
Theme: All projects must adhere to the annual theme or challenge set by the competition. Failure to do so will result in disqualification.
-
Submission Requirements: Each team must submit:​
1. Project Program Files – Submit the complete program file(s) in the following formats:
-
Scratch Projects: .sb3
-
Python Programs: .py
-
Web Development Files: .html, .css, .js
-
Data Files (if applicable): .csv, .xlsx, .json
-
Compressed Projects (if multiple files): .zip, .rar
2. PowerPoint Presentation – Maximum 15 slides clearly explaining the project’s objectives, process, and outcomes.
3. Project Video – A video under 10 minutes that clearly explains key aspects of the project.
6. Language Requirements:
-
All submissions, including the documentation, video, and presentation, must be in the official language of the competition, which is English.
7. Project Development:
-
Projects must be developed using the specified programming languages and tools listed by the organizers on the official competition platform.
-
Changes to team composition are not allowed once the project has been submitted.
8. Judging Process:
-
The judging criteria will be provided on the official competition platform. The decision of the judges is final and cannot be contested.
9. Qualification for Rounds:
-
The top teams from each country will qualify for the Global round.
10. Technical Issues:
-
In case of technical difficulties during the registration or submission process, teams must report the issue to the competition support team immediately.
-
All official communication regarding competition updates and clarifications will be done via email and the competition platform. Teams should check their emails and the platform regularly for updates.
11. Compliance:
-
Failure to comply with any of the above rules and regulations may result in disqualification from the competition.
Judging Criteria
Projects will be evaluated based on the following criteria:
​
1. Adherence to Theme: The degree to which the project aligns with the annual theme or challenge set by the competition.
2. Creativity and Innovation: The originality and creativity demonstrated in the project’s concept, approach, and execution.
3. Technical Complexity: The level of technical challenge involved in the project, including programming skills, use of tools, and the implementation of innovative solutions.
4. Project Presentation: The clarity, organization, and effectiveness of the PowerPoint presentation and video in explaining the project’s objectives, design, and outcomes.
5. Functionality and Usability: The functionality of the project (i.e., how well it works in practice) and the ease of use for potential users.
6. Documentation Quality: The clarity and thoroughness of the project’s documentation, including the program file, video, and any supporting materials.
7. Impact: The potential impact of the project in solving real-world problems or contributing to the designated theme.
Guidelines for Participants
To ensure a smooth and fair competition experience, participants should follow these guidelines:
​
1. Adherence to Rules: Strictly follow all rules and regulations outlined in this document. Failure to comply may result in disqualification.
2. Use of Mentors and Resources: Make use of the available mentors and resources to help guide and support you throughout the competition. Mentors are there to provide advice, not to complete tasks for you.
3. Seek Help When Needed: If you encounter any challenges or have questions, don’t hesitate to ask for help. Reach out to your mentor, parent, teacher, or Qubits staff for support.
4. Fair Play: Compete fairly and avoid any actions that could be considered cheating, plagiarism, or taking an unfair advantage over others. All submissions will be reviewed for originality.
5. Technical Support: If you experience technical difficulties during the submission or competition process, contact the competition support team immediately to resolve the issue.
6. Communication: Regularly check your email and the competition platform for updates. Important announcements and clarifications will be communicated through these channels.